Project Serpent: Reign of Venom :: A mod project for The Elder Scrolls IV: Oblivion

Friday November 21, 2008 Last update: Friday September 21, 2007

Classes

  • [+] Assassin

    • The Assassin is a master of stealth, disguise, and trickery. The Assassin is always ready for an unfair fight. Trained to kill for profit. Gains the ability to become invisible and deal additional damage on sneak attacks.

      Specialization: Stealth
      Primary Attributes: Agility & Speed

      Partial Spell/Power List:
      Lethal Blow (Ability) - Increased Damage while sneaking
      Shadow Sight (Spell Self) - Night Eye and Detect Life
      Night's Consort (Spell Self) - Increased Sneak skill and Speed attribute

      Skills:
      Blade
      Alchemy
      Illusion
      Light Armor
      Marksman
      Security
      Sneak

  • [+] Cleric

    • The healers and mediators trained to handle situations of violence and diplomacy. In Cronos it was the Clerics that kept the peace between the Legion and the Arcanum. Can pray for the purification of their bodies (heal). Also considered the ultimate enemy of the undead.

      Specialization: Magic
      Primary Attributes: Intelligence & Personality

      Partial Spell/Power List:
      Heal (Spell Self) - Restore Health and Restore Fatigue
      Firestorm (Spell Target) - Weakness to Fire and Fire Damage overtime
      Retribution (Spell Touch) - Weakness to Normal Weapons, Weakness to Magic

      Skills:
      Blunt
      Alchemy
      Alteration
      Restoration
      Light Armor
      Mercantile
      Speechcraft

  • [+] Crusader

    • The Crusader was not taught to destroy, but rather to heal. Healing, however, is sometimes a painful process: the canker that resists salves and balms must be burned or excised. To this end he increased his already rigorous regimen of study, practicing martial skills in addition to the skills of the healer. Can bless themself, restoring their bodies to full potential. When brought down to low health begins to regenerate.

      Specialization: Combat
      Primary Attributes: Endurance & Willpower

      Partial Spell/Power List:
      Inner Strength (Spell Self) - Resist Fire, Resist Frost, Resist Shock
      Blessing: Purification (Spell Self) - Restore all attributes
      Restore Self (Spell Self) - Restore Health

      Skills:
      Armorer
      Block
      Blunt
      Heavy Armor
      Alchmey
      Restoration
      Speechcraft

  • [+] Fighter

    • Trained in the use of all types of armors and melee weapons, the Fighters are ready for any situation. Through intense training a Fighter has honed their body itself into a weapon of destruction. Deals more damage then all other classes. Can go into a state of focus where magic cannot hurt them.

      Specialization: Combat
      Primary Attributes: Strength & Endurance

      Partial Spell/Power List:
      Battlecry (Lesser Power Self) - Fortify Strength, Fortify Speed, and Fortify Agility
      Mighty Blow (Ability) - Increased damage with all weapons
      Smashing Strike (Lesser Power Touch) - Disintigrate Armor and Damage Fatigue

      Skills:
      Armorer
      Athletics
      Blade
      Block
      Heavy Armor
      Hand to Hand
      Light Armor

  • [+] Heretic

    • Considered Heretics by the cult religion of the Order of the Triad. These Heretics train themselves to fight the corruption of the Serpent Riders. Is more resistant against Disease, Paralysis, and Magic. Passively can turn spells against their caster.

      Specialization: Stealth
      Primary Attributes: Agility & Luck

      Partial Spell/Power List:
      Faithless Shot (Ability) - Increase damage with bow
      Resiliant Mind (Ability) - Resist Magic and Reflect Spell
      Thunder Blast (Spell Target) - Shock Damage

      Skills:
      Athletics
      Blade
      Destruction
      Mysticism
      Acrobatics
      Light Armor
      Marksman

  • [+] Mage

    • The main practicers of the Arcane arts. They weave the very fabric of reality with powerful spells. Their vast intellects allows them to serve as a diplomat if the need arises. Gains more magicka then any other race. Can channel spells cast at them into their own mana supply.

      Specialization: Magic
      Primary Attributes: Intelligence & Willpower

      Partial Spell/Power List:
      Magical Attunement (Ability) - Fortify Magicka
      Arc of Death (Spell Target) - Shock Damage overtime
      Frost Shards (Spell Touch) - Frost Damage

      Skills:
      Alchemy
      Alteration
      Destruction
      Illusion
      Mysticism
      Mercantile
      Speechcraft

  • [+] Necromancer

    • The Necromancer is a self-styled lord of the dead. Though physically weak, his potent magic and dark talents make him a formidable combatant. Can absorb the health and fatigue of an enemy with a mere touch. Also gains an undead minion.

      Specialization: Magic
      Primary Attributes: Intelligence & Willpower

      Partial Spell/Power List:
      Raise (Spell Self) - Summon Undead Minion
      Draining Touch (Lesser Power Touch) - Absorb Health and Absorb Fatigue
      Magic Missile (Spell Target) - Damage Health

      Skills:
      Blunt
      Alchemy
      Alteration
      Conjuration
      Destruction
      Mysticism
      Sneak

  • [+] Paladin

    • The Paladin is a devotee of Kravnos the War God. During endless hours of training, the Paladin has pushed his abilities to new levels. Invoking the power of his god, he has developed magical powers unknown to the common human. Can breathe underwater passively, has more fatigue, and regains fatigue faster. When low on health there is a chance Kravnos will choose the Paladin as a living avatar.

      Specialization: Combat
      Primary Attributes: Strength & Speed

      Partial Spell/Power List:
      Blood Devotion (Lesser Power Self) - Fortify Health, Fortify Fatigue, Shield
      Kravnos' Boon (Ability) - Fortify Fatigue, Restore Fatigue, and Underwater Breathing
      Shatter (Lesser Power Touch) - Disintigrate Weapon

      Skills:
      Armorer
      Athletics
      Blade
      Block
      Blunt
      Hand to Hand
      Heavy Armor